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Blind Timer

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Devlog

  • Dev Log - The Collective Precision Trace
    July 28, 2026 by jjlmoya#browser-game, #html5, #javascript, #webgame, #timing, #multiplayer, #cloudflare, #durable-objects, #privacy, #data-visualization, #minimalist, #indie-game
    Blind Timer has a new thing: after completing the three daily attempts, you can now see how everyone else did. It’s not a leaderboard, a ranking or a scientific study. It’s just a little snapshot... Continue reading
  • Blind Timer now has an online duel mode
    July 27, 2026 by jjlmoya#browser-game, #html5, #multiplayer, #online, #webgame, #cloudflare, #websockets, #javascript, #timing, #minimalist
    Dev Log — Blind Timer now has an online duel mode Blind Timer is still the same game. The daily challenge and practice mode haven’t changed. I just thought it would be fun to add another way to pl... Continue reading
  • Release Blind Timer
    July 27, 2026 by jjlmoya
    How I built Blind Timer Blind Timer started with a stupidly simple idea: What happens if I take the clock away and ask you to feel time instead? That was basically the whole starting point. The first... Continue reading
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